Made for the 24 hour Ukie game Jam #MoboJam with the theme: "Water" by team Plum Pony

Click to start from the main menu.

Controls are in the game, but supports arrow keys and WASD.

The current water crisis is constantly ignored, as we take for granted something so simple as water in our day to day lives. We wanted to try to enforce how we take this idea, by tying the player's possession of water to a mechanic as fundamental as jumping. Every time the player jumps, they lose water, spilling it.

Initially life is easy, they have plenty of water, but as the days progress, the water is further and further away, as infrastructure of wells deteriorate with nobody knowing how to maintain them.

Credits:

Sandy Steele - Designer

Sean Borg - Programmer

Julian Gatt - Programmer

Daniel Cutajar - Artist

Ryan Boyack - Sound and Music

Jake de Búrca - Producer

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